esp:SetAll("Color", Color3.fromRGB(0, 255, 0)) -- Sets all colors to green
The following options are supported:
Enabled
Transparency
Color
UseTeamColor
RainbowColor
Outline
OutlineColor
OutlineThickness
Sets all esp types' Option to the specified Value.
Get Objects
<table> esp:GetObjects(<Player, string> Player?)
local Objects = esp:GetObjects("Roblox") -- Accepts either the player's name or the Player object
table.foreach(Objects, print)
-- You can also use this function to remove specific objects
esp:GetObjects(game.Players.Roblox).Box:Remove()
Returns a table of all Esp objects.
If a Player is specified, it will only return objects that belong to that player.
The Player parameter can be the player's name or the Player object.
Get Total Objects
<table> esp:GetTotalObjects()
local Objects = esp:GetObjects("Roblox") -- Accepts either the player's name or the Player object
table.foreach(Objects, print)
-- You can also use this function to remove specific objects
esp:GetObjects(game.Players.Roblox).Box:Remove()
Returns a table of the total number of objects in each category.
Categories include:
DrawingObjects
VisibleObjects
DestroyedObjects
NPCObjects
Boxes
Tracers
Names
Skeletons
HealthBars
HeadDots
LookTracers
Labels
Chams
Outlines
Get Objects From Id
<object> esp:GetObjectsFromId(<number> Id)
local Objects = esp:GetObjects("Roblox") -- Accepts either the player's name or the Player object
table.foreach(Objects, print)
-- You can also use this function to remove specific objects
esp:GetObjects(game.Players.Roblox).Box:Remove()
Returns an esp object with the given Id.
Add Esp
<void> esp:Add(<Instance, string> Player)
esp:Add("Roblox")
esp:Add(workspace.Dummy) -- Works on Models! These will be considered NPCs.
Adds Esp to the specified Player.
The Player parameter can be the player's name or the Player object.
If the Player parameter is a Model, it will be considered an NPC. NPC esp will use the settings from the NPC Type.
Remove Esp
<void> esp:Remove(<Instance, string> Player)
esp:Add("Roblox")
esp:Add(workspace.Dummy) -- Works on Models! These will be considered NPCs.
Removes Esp from the specified Player.
The Player parameter can be the player's name or the Player object.
If the Player parameter is a Model, it will be considered an NPC.